This build has several options for loading different levels in the main menu, as well as a pause menu with options to jump to several levels. The remnants of Ghost Rider appear to be gone, and Hortius returns. This build improves upon the menus significantly. This build also contains the leftover save data icon and background from the PSP version of Ghost Rider. ![]() Unlike in the previous build, this time the main menu item selections and pause menu graphics appear to be recycled from Ghost Rider. The player begins in a prison cell, and after beginning a quest is approached by Hortius, who tells the player they're the chosen one and is immediately killed after trailing off in conversation. It's the first build with any sort of rudimentary quest or dialog system implemented. It features a profile system which prompts for a "name" and a "tag", and is the only build which mentions an Autosave or networking features. ![]() ![]() This build is distinguished by starting directly to a title screen, and menus emblazoned with the text "Final UMD:00.07.023.0009 22:56:33 November 21, 2006".
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